About the Mod

Rise of the East is a Red Alert 2: Yuri’s Revenge modification by ayylmao/XxpeddyxX inspired by C&C Generals that aims to deliver a dynamic multiplayer experience to the player by offering exclusive features, artwork and fast paced yet balanced gameplay.

Single player will also be available in the future in the form of a brand new campaign as well as challenge maps.
The Yuri's Revenge original campaign has been remastered with RotE elements such as weather effects, terrain update, units and difficulty.

Rise of the East offers a brand new Faction, East Asia, comprised of China and North Korea which brings exciting new gameplay styles.

Exclusive new features such as permanent upgrades allow the player to improve low and high tier units alike, ensuring they do not fall off at any point in the game.

The list goes on and on but below is a quick summary of what to expect when installing the mod:
  • New faction
  • New units
  • Remastered YR campaign
  • Complete multiplayer support
  • New support powers
  • New terrain and terrain objects
  • New maps
  • New client options for QOL improvements such as:
    1. Cooperative AI difficulty
    2. ReShade enablement via a checkbox
    3. Map Editor
  • New visuals and exclusive mod artwork/models


CnCNet is one of the largest Command & Conquer multiplayer platforms. It's time to welcome you back Commander, to Command & Conquer Online.

Created by Rampastring from Dawn of the Tiberium Age mod, this client allows C&C games such as Tiberian Sun and Red Alert 2 to be launched without the need to open the game first, further expanding ways mods can deliver a better user experience.

The client also makes creating and finding multiplayer games an easy task, with large ingame map previews, easy game mode implementation, new client features such as teaming up at lobby for Tiberian Sun and much more

Rise of the East uses a fork of the CNCNet client made by Kerbiter as it offers various new features. For more info visit https://github.com/Metadorius/xna-cncnet-client/tree/hydra-client-v2


ReShade is a generic post-processing injector for games and video software developed by crosire. Imagine your favorite game with ambient occlusion, real depth of field effects, color correction and more ... ReShade exposes an automated and generic way to access both frame color and depth information (latter is automatically disabled during multiplayer to prevent exploitation) and all the tools to make it happen.

Rise of the East comes with 5 shader presets for you to pick from, to begin open the client via REClient.exe, click on Options and ensure that the 'Enable ReShade' option is ticked and click Save.

Press the ‘home’ key on your keyboard to access the ReShade menu.

Please note that ReShade is GPU/CPU intensive so it is not suitable for all machines, I strongly advise you research about the feature first before using it.

ReShade works best (as tested) on TS-DDRAW, TS-DDRAW-2, TS-DDRAW-3 (same file just different INI configs) and CNC-DDRAW.

Below are some examples of RotE's ReShade profiles at work (click to enlarge):


MIX Files and Contents

Below is a list of all mod MIX files and what they hold. Rise of the East is a public mod with only one protected mix, which is because these assets were exclusively made or donated to the mod. Public use or display in other projects is not permitted. For a full list of private and public assets please visit the readme.txt file here.

  • expandmd81.mix - Protected mix with private assets
  • expandmd82.mix - Animations, cameos, palettes and SHP units
  • expandmd83.mix - Structure SHPs
  • expandmd84.mix - EVA sound files and evamd.ini
  • expandmd85.mix - Faction specific mixes, alphalights, string tables and SP maps
  • expandmd86.mix - Sound effects and unit voices
  • expandmd87.mix - New terrain and terrain objects
  • expandmd88.mix - Voxel units
  • expandmd89.mix - INI files
  • expandmd90-99.mix - Reserved for future updates
  • expandmdRA2theme.mix - RA2 soundtrack mix
  • expandmdRotEtheme.mix - RotE soundtrack mix